[@main]
#say
ĿǰϷΪ:<$HUMAN(Ϸ)>.\
ֵʮǿ,Ǹлҵһַʽ\
λû?¶;.\
ܻҾûֲ,˵һŭնҲҪʱ\
<ʱһ/AUTOCOLOR=250>   <Ҫʱһ/@>\
<ͽܳʦһ/AUTOCOLOR=250>   <Ҫһ/@>\
<Ԫͻ/AUTOCOLOR=250>   <ϸ˵/@˵>\
 \
<;鿴/@;>

[@;]
#act
OpenBigDialogBox 1
#say
һľ.\
שש\
<Ʒ/>              <Ʒ۸񼰽/>                <ȷ϶һ/>\
ǩ贈贈\
þ֮ȩ0-30                      Ҫ200   <Ҫһ/@Ʒ1>\
ǩ贈贈\
Ȩȩ6-12 ħ2-6              Ҫ200   <Ҫһ/@Ʒ2>\
ǩ贈贈\
  8-20 3-6              Ҫ200   <Ҫһ/@Ʒ3>\
ǩ贈贈\
ŭ    ն12-26 ׼ȷ+3              Ҫ2000  <Ҫһ/@Ʒ4>\
ǩ贈贈\
    10-18 ħ3-6 ׼ȷ+5      Ҫ2000  <Ҫһ/@Ʒ5>\
ǩ贈贈\
 ң ȩ5-13 4-10             Ҫ2000  <Ҫһ/@Ʒ6>\
ǩ贈贈\
    5-35                      Ҫ5000  <Ҫһ/@Ʒ7>\
ߩߩ\

[@Ʒ1]
#IF
CHECKVAR HUMAN Ϸ > 199
#act
give þ֮ 1
CALCVAR HUMAN Ϸ - 200
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-200.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@Ʒ2]
#IF
CHECKVAR HUMAN Ϸ > 199
#act
give Ȩ 1
CALCVAR HUMAN Ϸ - 200
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-200.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@Ʒ3]
#IF
CHECKVAR HUMAN Ϸ > 199
#act
give ƽ 1
CALCVAR HUMAN Ϸ - 200
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-200.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@Ʒ4]
#IF
CHECKVAR HUMAN Ϸ > 1999
#act
give ŭն 1
CALCVAR HUMAN Ϸ - 2000
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-2000.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@Ʒ5]
#IF
CHECKVAR HUMAN Ϸ > 1999
#act
give  1
CALCVAR HUMAN Ϸ - 2000
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-2000.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@Ʒ6]
#IF
CHECKVAR HUMAN Ϸ > 1999
#act
give ң 1
CALCVAR HUMAN Ϸ - 2000
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-2000.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@Ʒ7]
#IF
CHECKVAR HUMAN Ϸ > 4999
#act
give  1
CALCVAR HUMAN Ϸ - 5000
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ-5000.ĿǰΪ<$HUMAN(Ϸ)>.
goto @;
#elseact
MessageBox ֲ,лл֧!

[@˵]
#say
Ϊ˴лΪǴṩֵ֧,\
ϵԱԪǿԶȡ</AUTOCOLOR=250><ֽ>.\
رע:ȡnpcԪõֽ\
ףϷ.\ \
                     </@main>  \   


[@]
#say
ʱΪ:<$GAMEPOINT>.\
һҪ߱35.\
һ.60ӿԶһ1.\ \
<Ҫһ/@һ1> </@main>\

[@һ1]
#if
CHECKGAMEPOINT > 59
#say 
ʱΪ:<$GAMEPOINT>.\
һҪ߱35.\
һ.60ӿԶһ1.\
<һ/@һ1> </@main>
#act
GAMEPOINT - 60
CALCVAR HUMAN Ϸ + 1
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ+1.ĿǰΪ<$HUMAN(Ϸ)>.
#elsesay
ʱ䲻һ,лл֧\
                             </@main>\

[@]
#say 
ĿǰΪ:<$CREDITPOINT>.\
һ.1Զһ1.\ \
<Ҫһ/@һ2> </@main>\

[@һ2]
#if
CHECKCREDITPOINT > 0
#say 
ĿǰΪ:<$CREDITPOINT>.\
һ.1Զһ1.\ \
<Ҫһ/@һ2> </@main>\
#act
CREDITPOINT - 1
CALCVAR HUMAN Ϸ + 1
SAVEVAR HUMAN Ϸ ..\QuestDiary\ļ\.txt
SENDMSG 7 ʾ:Ļ+1.ĿǰΪ<$HUMAN(Ϸ)>.
#elsesay
һ,лл֧\
                             </@main>\

